More experiment than anything, but you can see how the the classic game plays out on a hexagonal grid. To my intuition's surprise, the hexagon grid actually leads to a less complex environment; since each cell has only 6 neighbors, as opposed to 8 in a square grid when counting diagonals.

Hotkeys:

Scroll to zoom in / out
R - to randomize
Space - pause / play toggle

Code available at:
https://github.com/super-Colin/godot-hexagon-life

Published 5 days ago
StatusIn development
PlatformsHTML5
AuthorOiduts_Detrevni
GenreSimulation
Made withGodot

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